CREATE GAME-READY ASSETS IN BLENDER - 12 WEEKS

449€

Learn to create professional, game-ready assets - no previous experience needed.

This beginner-friendly course takes you through the complete 3D asset pipeline: modeling, UV unwrapping, baking maps, and setting up realistic materials in Blender. By the end, you’ll have two fully polished assets ready for your portfolio and the skills to keep building more.

LIVE sessions with hands-on mentorship! Limited spots available.

Master the full 3D asset workflow: from modeling to polished, game-ready props — using Blender, the industry-standard 3D software.

WHAT IS INCLUDED?

All shared course materials.

Live expert-led sessions via Zoom.

Access to a private Discord community to connect with your mentor and other game developers.

Two fully polished, game-ready assets built during the course.

Option to book follow-up mentoring sessions with Juri

A Certificate of Completion from Game UP! Academy.

Who is it for?

This beginner-friendly course is ideal for anyone who wants to start creating 3D assets for games. You will learn the fundamentals of Blender step by step — from modeling your first low poly prop to baking maps, setting up realistic materials, and polishing your work for a portfolio.

Whether you are an aspiring game developer, a student looking to build 3D skills, or a creative professional curious about game art workflows, this course gives you the structure to begin with confidence.

What You’ll Learn

Schedule & Format

Classes will be scheduled on Fridays or Saturdays, with options at 09:00 or 18:00 (Estonian time). When you register, you can indicate which day and time work best for you.

The course will begin in Autumn 2025, once the group is full.

All sessions are live on Zoom and held in a small group for personalized support.

Only 10 spots available!

Each class runs for 3 hours with a break in the middle.

Juri Albreht

Unreal Engine & Technical Pipeline

With 10 years in game art, Juri specializes in tech art, automation, and 3D assets. He builds tools to speed up workflows and mentors artists on pipeline optimization and industry entry.