GET STARTED WITH UNREAL ENGINE - 4 WEEKS

[ UNREAL 5 ]

Explore how modern game engines work and build your first playable level in Unreal — with hands-on guidance from a top industry mentor.

WHAT IS INCLUDED?

All course materials and shared content.

Live expert-led sessions via Zoom.

Access to a private Discord community to connect with your mentor and other game developers.

A fully playable third-person level built during the course

Option to book follow-up mentoring sessions with Obiwan

A Certificate of Completion from Game UP! Academy.

Who is it for?

This beginner-friendly course is perfect for artists, designers, and aspiring devs who want to start creating their own games. You’ll learn the core systems of Unreal Engine in small, live sessions — from Blueprints to the game framework — while building your first third-person level step by step.

Whether you're curious about programming, prototyping, or technical design, this course gives you the tools to begin.

What You’ll Learn

    • Game development history & how game engines evolved

    • What is Unreal Engine and how it compares to others

    • Unreal Editor walkthrough: interface, templates, plugins, project settings

    • Creating your first game build

    • Homework: build a playable level using the third-person template

    • Programming basics: variables, functions, OOP, events

    • How Blueprints work and how to build logic visually

    • Understanding game class structure and order of execution

    • Begin play, tick, and destroy logic

    • Communication between Blueprints

    • Spawning and destroying actors

    • Unreal’s Enhanced Input framework

    • How to bind and unbind player actions

    • Finalizing your level

    • Q&A, mentor feedback, and tips for your next steps

Schedule & Format

All sessions are live on Zoom and held in a small group for personalized support.

🔥Course starts: Sunday, 27 April 2025

Obiwan Medeiros

Unreal Engine & Technical Pipeline

Currently working at Epic Games, Obiwan brings 5 years of experience in B2B, AA, and AAA game development. He specializes in Unreal Engine, technical art, and production pipelines — helping teams streamline workflows and build better games. Now, he’s here to help you start your journey with confidence.