INDIE GAME MARKETING - 4 WEEKS
[ MARKETING ]
Learn how to get people to care about your game — with hands-on support from a veteran game marketer. You'll shape your message, build an audience, and sidestep common pitfalls — all without a big studio budget.
WHAT IS INCLUDED?
Actionable templates and checklists
4 live mentor-led sessions via Zoom
Personalized feedback during the course
Access to a private Discord community
Option to book follow-up mentoring sessions with Brandon
A Certificate of Completion from Game UP! Academy.
Who is it for?
This mentor-led bootcamp is built for small indie teams and solo devs who already have a playable prototype or are actively building their game. You’ll learn how to define your audience, build early hype, and craft a marketing strategy that supports your development timeline — not distracts from it.
Each live session includes practical frameworks, real feedback, and industry-proven methods you can apply immediately to your game.
What You’ll Learn
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Define your ideal audience
Find your unique hook & niche in the market
Live feedback on your current positioning
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No-cost and low-cost tactics that work
How to grow your community and wishlist base
Using Discord, social media & devlogs the right way
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How to pitch to press and influencers
Making your Steam/Itch pages stand out
Live critique of your store pages
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Build a lightweight, realistic marketing plan
Dev-focused timelines, habits, and execution tips
Tools to keep your momentum up to launch
Schedule & Format
All sessions are live on Zoom and held in a small group for personalized support.
🔥Course starts: Saturday, 24 May 2025
Brandon Marsh
Game Marketing & Project Management
Brandon is an industry veteran with deep experience in project management, marketing, PR, copywriting, and non-dev roles. He’s worked on titles like Bootstrap Island, Into the Radius, Hot Wheels: Infinite Loop, and The X-Files: Deep State. Brandon is also a game business educator, having taught at Tallinn University, Estonian Business School, and Mainor.
This is your chance to learn directly from someone who’s been in the trenches — and knows how to make indie games stand out.